All too often the representation of women in video games is sexualised.
Very rarely will the portrayal of a female in a video game be represented by a powerful lead character.
More than likely a female in a video game will be included for titillation or trauma. More frequently a female character even if a positive representation will turn out to be a love interest or a damsel in distress.
There are few series that have a history of distastefully flaunting female sexualisation. Dead or Alive, Grand Theft Auto, Lollipop Chainsaw and Soulcalibur are prime suspects.
Some particularly poor form by Team Ninja when they wrote code into Dead or Alive that dealt specifically with ‘jiggle physics’ and yes, it’s exactly what it sounds like.
What entailed was a particularly humorous state of affairs which looked far more like two gigantic watermelons being carried around in a shopping bag, than breasts. I’m not saying I’m against breasts, I’m a big fan of the boobies, but have some respect.
More recently we have seen the re-imagination of some female characters and it reflects the change in the industry as a whole. Moving away from overtly sexualised designs and constructing a far fairer representation of a female character.
Lara Croft has now been re-imagined as a powerful, intelligent woman with far more realistic proportions. She is a skull cracking badass and by the end of Tomb Raider (2013) she has become a woman, a feminist would be proud of.
I will however add that, once it was revealed Lara would feature a far more proportionate structure in lieu of her significantly top heavy frame, there was community outrage. The news that Lara would feature far more realistic proportions had some people questioning whether or not she would be well enough endowed. Guys you are making us look stupid.
This is the kind of attitude that holds gamers back. It’s disappointing but I’d like to think it’s far more the minority than the consensus.
Luckily there are a few characters that break the mould. Samus Aran (Metroid), Female Commander Shepard (Mass Effect), Jodie Holmes (Beyond: Two Souls), Chell (Portal), Ellie (Last of Us), Faith (Mirrors Edge) and Lara Croft (Tomb Raider 2013) are just some of the fearsome females leading the charge.
There will always be a divide in the gaming community about female characters and their role in video games. However we are moving in the right direction with the influx of strong female characters entering the gaming landscape in the last decade.
More importantly the attitude towards those female characters has changed and with each new heroine we make positive steps in the right direction.